I've just sent off another e-mail of questions to a willing participant. How willing they will remain after they get the e-mail is another thing. I try to keep them short as I don't like to take too much of anyone's time, but it's really difficult to cover a career with one or two questions, and even if I only ask one question per game, it soon mounts up.
So, my next tasks are; formulate follow-up e-mails to some of the replies I've received, and send out some new e-mails to potential participants. I've had indications that people are more than willing to participate, which is great, so they're next on the list.
I know it seems like I'm going round in circles, which is probably because I am. Such is the nature of a project like this. You have a round of searching for people, and then a round of asking if they'd like to contribute. Then, for the ones that accept, you have to formulate your e-mail full of questions. I have a number of stock questions, and then I have to tailor the rest of the questions individually.
Once they've gone, there's the waiting. That's when I tend to play that person's games, taking screenshots and writing notes. And when the answers arrive, I piece everything together in a rough format, ready for the day when I can put them together more professionally.
Are you impressed with how organised I sound? It's not quite as smooth as that, I must admit, but I'm a little bit surprised at myself. If I was this organised at my day job, I'd probably be a lot better off!
It's all good fun, though, and I'm enjoying the whole process. Once I've got about ten sets of replies I'm going to start patching things together a bit more, to see how it might look. That's also when I'll start to think about naming names... no point in jumping the gun there!