My
face fell a bit, though, when I read that it was a puzzle game. Not
exactly the way I want to spend any time off, playing puzzle games.
Still, I was committed, so I loaded it up anyway.
What a dilemma! All that lovely money bouncing around, but you can't pick it up! |
It
turns out that Pippo is essentially a 2-D Q*Bert clone. That doesn't
help much though... I hate Q*Bert as well! In Pippo, you play an odd,
fat character, who must hop about the game board, changing the colour
of the tiles. There's no reason given for this, that's just what you
do.
Naturally,
the boards have inhabitants, and they're dead set on stopping you in
your tracks. I say that... they're not that dead set; they just
potter about on their little paths, seemingly oblivious as to your
presence unless you happen to blunder right into them. And they're
all a bit odd... numbers, dollar signs and the like are the order of
the day.
That
makes Pippo a bit easier and less frustrating than Q*Bert, but on the
other hand, it's not terribly exciting, either. It does have some
nice touches... the music was better than I'd expected, and there's a
sampled (if slightly garbled) scream if you happen to fall off the
game world. Pippo is quite good fun and a nice enough diversion. I can at least
consider myself a little more enlightened after playing this one.
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