It's certainly a name that sticks with you. Whether it was one of your favourite games or you only read a review, the chances are that if you've ever heard of it, reading this article will ring a small bell in the back of your brain.
|Look, it's a bermb. A bermb? Yes, a bermb.|
The plot of the game sees a nightmarish future come true. An evil computer has developed a superior intelligence and is using this to oppress the people that built it. In an attempt to wrest back their lives and their freedom, the people have constructed a robot seeker droid and have sent it to locate the computer base and destroy it!
|Now I'm a sproing helicoptery thing. Wheeeee!|
My first play lasted seconds, as I absent-mindedly blundered into a photon thruster and died instantly. Harsh! Armed with this useful information, I set about my task with a little more caution.
|White lines. Don't do it.|
Nonterraqueous brings to mind a number of similar games, such as Starquake and Arc of Yesod. Having played it for a while, I don't think it really comes close to matching those classics.. the main problem being that you start every game on the same screen. Randomising your starting position would have helped a lot, with so many screens to explore. But there's undoubtedly a massive challenge here, and a lot of playtime for your couple of quid.