That means I can get back to writing and editing and proof-reading and re-writing, etc., etc... but for fun, this time!
If you've followed me for any length of time, either here, in my other blog A Gamer Forever Voyaging, or on various message boards, you might know I'm quite a big advocate of Kickstarter. There have been some fantastic video games projects on there, and all the ones I've been interested in have obtained funding, so far.
There's another one up there now... it's called Project Giana.
|Hey, you can run on top of those bricks above the level! What a great idea!|
If you haven't heard of it before, then you can probably guess from the name that it's based on Super Mario Bros. So much so, in fact, that Nintendo's legal team had it yanked from the shelves after less than a week on sale, the swines! I managed to get a copy, though, being at the computer shop the day it was released. And I really enjoyed the game.
|The differences between levels are like night and day.|
Its undignified removal from the shops means that copies have always been hard to come by, making them pretty valuable. Pity, then, that my parents chucked mine out, along with all my other Commodore stuff, when I moved out. Gaaahhhhh!!!
|Mmmm, hope that was done in butter.|
I'm interested to see how this new version turns out (if it does, in fact, turn out). It's being produced by people from the original team, with Chris Huelsbeck contributing on the music front. He's been busy lately, and still is, having just had a successful Kickstarter project of his own come to a conclusion. He's working on an epic multi-disc box set of the Turrican soundtrack, which I'm happy to say I'll be getting when it's finished. I'm hoping to talk to Chris a little for this book, if he has the time. And although its creator, Armin Gessert, is sadly no longer with us, there will be a place for him in this book too.