When I first planned this book, my intention was to write a bit about each programmer, and then a full page about each of their games and a page of screenshots for each game. But then I determined that I'd need a book consisting of over 1,000 pages. That's a bit unrealistic.
So I've had a bit of a think, and come up with something that I think could be pretty good.
Instead, I'm going to reserve full-page write-ups as "specials"... probably for the programmer's best game. Or maybe for my favourite of their games, and a special write-up for their own favourite, maybe with their thoughts on the game and why it's particularly pleasing to them.
That should chop the book down to a manageable size, while still having enough meat and also enough variety to keep things interesting. I like this direction, but given that I've already written a full page about a possibly "minor" game, it's not set in stone. It does make sense, though...